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2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2

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Razeware LLC, 2015. — 801 p. — ISBN: 978-1942878148.Learn How to Make 2D iOS and tvOS Games!Learn how to make iOS and tvOS games in Swift, using Apple’s built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game![Screenshots of 6 games: Zombie Conga, Cat Nap, Drop Charge, Dino Defense, Delve, and Circuit Racer]By the time you’re finished reading this book, you will have made 5 complete mini-games, from an action game to a puzzle game to a tower defense game!Topics Covered in 2D iOS & tvOS Games by TutorialsSprites: Get started quickly and get your images onto your screen.Manual Movement: Move sprites manually with a crash course on 2D math.Actions: Learn how to move sprites the «easy way» using Sprite Kit actions.Scenes and Transitions: Make multiple screens in your app and move between them.Camera: Use Sprite Kit’s built-in camera to control your view.Labels: Learn how to display text for lives, score and more in your game.tvOS: Learn how to port your game to the Apple TV and work with the remote.Physics: Add realistic physics behavior into your games.Beyond Sprites: Add video nodes, core image filters, and custom shapes.State Machines: Learn about GameplayKit’s state machine support in iOS 9.Particle Systems: Add explosions, star fields, and other special effects.Adding Juice: Take your game from good to great by polishing it until it shines.Entity-Component System: Use GameplayKit’s new architecture for max reusability.Pathfinding: Make your characters move using GameplayKit’s new pathfinding support.Tile Maps: Make games that use tile maps.

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