This introduction to light for students and visual artists explores the way light can be used to create realistic and …
This book makes a substantial contribution to the understanding of a murky area of number theory that is important to …
How can you design technology that becomes a part of a user's life and not a distraction from it? This …
As software systems become more and more ubiquitous, the issues of dependability become more and more critical. Given that solutions …
"Designing for Networked Communications: Strategies and Development explains how to plan, use, and understand the products and the dynamic social …
In designing a network device, you make dozens of decisions that affect the speed with which it will perform - …
Bill Buxton and I share a common belief that design leadership together with technical leadership drives innovation. Sketching, prototyping, and …
Great user experiences (UX) are essential for products today, but designing one can be a lengthy and expensive process. With …
Customers who have inconsistent experiences with products and services are understandably frustrated. But it's worse for organizations that can't pinpoint …
Although recognized as a key to the design process, prototyping often falls victim to budget cuts, deadlines, or lack of …
We all use stories to communicate, explore, persuade, and inspire. In user experience, stories help us to understand our users, …
The two-volume set LNCS 6769 + LNCS 6770 constitutes the proceedings of the First International Conference on Design, User Experience, …
User Experience Innovation is a book about creating novel and engaging user experiences for new products and systems. User experience …
The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User …
The three-volume set LNCS 8009-8011 constitutes the refereed proceedings of the 7th International Conference on Universal Access in Human-Computer Interaction, …
The three-volume set LNCS 10277-10279 constitutes the refereed proceedings of the11th International Conference on Universal Access in Human-Computer Interaction, UAHCI …
Service design is a rapidly growing area of interest in design and business management. There are a lot of books …
Divisions between design disciplines are breaking down as technology extends beyond the screen and into our products and environments. Designers …
WE DESIGN TO ELICIT RESPONSES from people. We want them to buy something, read more, or take action of some …
Editorial Reviews Product Description Whether a marketing campaign or a museum exhibit, a video game or a complex control system, …
Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see …
80/20 Rule -- Accessibility -- Advance Organizer -- Aesthetic-Usability Effect -- Affordance -- Alignment -- Archetypes -- Attractiveness Bias -- …
Whether a website, marketing campaign, museum exhibit, a video game or a complex control system, the design we see is …
Universal Principles of Design, Updated and Expanded Third Edition is a comprehensive, cross-disciplinary encyclopedia, now with fully updated existing entries …
"If you are determined to encourage creativity and provide a collaborative environment that will bring out the best in people, …
The gap between who designers and developers imagine their users are, and who those users really are can be the …
This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held …
Thinking Objects: Contemporary Approaches to Product Design explores the many approaches designers take to their work, deconstructing the design process. …
Applying the insights of neuroscience to architecture has the potential to deliver buildings and spaces that measurably promote well-being and …
How well do you really know your users? With properly conducted user research, you can discover what really makes your …