English
Unordered
Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming
Varcholik P.
Discover references
Varcholik P.
Sebastien St-Laurent

W. Aigner; C. Kainz; R. Ma; S. Miksch

W. Aigner; C. Kainz; R. Ma; S. Miksch

Endert, A.; Ribarsky, W.; Turkay, C.; Wong, B.L. William; Nabney, I.; Blanco, I. Díaz; Rossi, F.

Chatzimparmpas, A.; Martins, R. M.; Jusufi, I.; Kucher, K.; Rossi, F.; Kerren, A.